Tag «gamification»

Earning an A in an Online Class

About halfway through the semester I realized something: two of my students had achieved enough points to earn an A. How is that possible, and what should I do about it? For the record, the majority of the students have earned enough points for a C at the midpoint. If you’re doing about an average …

Why Bonus Passes Work

As we’ve started to progress through the semester, I have realized that it would be good to give students a way to work around difficult situations. You know what these situations look like. You get sick. You’re exhausted. You meant to do the work but, like I just said, you’re exhausted. You went to do …

The Importance of Failure

Recently, I came across this article which discusses the importance of normalizing failure as a part of the learning process. Failure, the author argues, is a part of the learning process. However, from the moment we first enter schools failure is treated as something to be avoided at all costs. It is something to be …

The Scary Part About Being a Student

It’s summer! I just moved from North Carolina to Wyoming to start a new job. I’m getting settled in. Posts between now and August 21st will be intermittent as I get up to speed. Regular content will resume August 21st. Recently, I drove about 1800 miles to move from Durham, NC to Laramie, WY. You …

Examining The Points-Based Grading System

Recently, I came across this article on point-based grading systems. The ideas in the article were nothing new, and I’m sure you’ve heard most (if not all) before. This includes things like: students expect and are used to points points are not entirely objective points are an extrinsic form of motivation; the goal is to …

A Student’s Reflections on Grading

Today I bring you a guest post from a recent student. In this post, the student reflects on what it’s like to be in a class that uses gamification and XP as a form of grading. I’m thrilled to be able to share this with you because it’s always helpful to get a perspective on …

Teacher as Designer

I’ve just finished reading Reality is Broken: Why Games Matter and How They Can Change the World by Jane McGonigal. I was inspired to read it to further my thinking on gamification in teaching. It’s not about gamification in education specifically – although there is a bit on it in the book – but rather what games …

Deciding the Content

Recently, I explained that starting in the fall I would be teaching fully online for the 2017-2018 academic year. My first thought was about how I would foster community. However, once I got past that I realized that I needed to back up and think about the content first. Community is incredibly important for the …

Popping with Twitter

As you know, I’ve spent a lot of time thinking about how to use twitter in my instruction. There’s been lots of trial and error (and revision!) of my approach over the last year. One of my concerns as I got into the current semester was being able to promote twitter use in ways that …